References an Object from the loaded library. You can select four parameters of the object (A, B, C, D) and modify these parameters from the script. You can set the referenced Object and its parameters in the node settings dialog.
This is an experimental node, use it at your own risk.
Inputs
Name |
Type |
Description |
Visible |
Boolean |
Defines if the model is visible or not. |
Pen |
Pen |
Pen color of the edges. |
Surface |
Surface |
Surface color of the polygons. |
Transformation |
Transformation |
Transformation of the shape. |
A |
Number |
Value of the selected A parameter. |
B |
Number |
Value of the selected B parameter. |
C |
Number |
Value of the selected C parameter. |
D |
Number |
Value of the selected D parameter. |
Outputs
Name |
Type |
Description |
Shape |
Shape |
The resulting shape. |
Relevant topics
GDL Object Editor
The GDL Object Editor contains all controls needed to edit a GDL object.
For a detailed description of scripting commands and object-level ...
Further Resources on GDL Object Creation
Books and documentation are available on GDL and object library development.
•See the GDL Center, GRAPHISOFT’s GDL knowledge base, at ...
Import RFA as GDL Object
This command imports a Revit Family (RFA) object (mostly manufacturer content) and generates a GDL Object, Door or Window having the same precise geometry and all parameters.
The resulting object will lose its editable parametric capabilities.
1.Use File > Libraries and Objects > ...