Basic Morph Editing

When you work with the Morph tool, you will typically place a standard shape, then graphically edit it into its final form.

Select the entire Morph, or select one of its sub-elements.

You can edit the Morph graphically using one of its sub-elements (face or edge). When you drag a face or edge, all of its connecting faces and edges move along with it.

The best way to learn this is to simply try out the editing options from the pet palette, using the 3D window. Don’t forget that, in many situations of Morph editing, you can reset the editing plane to any position.

Basic Morph Editing: Push-Pull

Basic Morph Editing: Bulge

Basic Morph Editing: Add

Basic Morph Editing: Tube

Transforming Morphs: Custom Face Settings

Morph Edge Type: Hard, Hidden, Soft

Basic Morph Editing: Offset Morph Edge(s)

Basic Morph Editing: Curve Edge

Basic Morph Editing: Move Morph Sub-Element

Basic Morph Editing: Add Node to Morph

Basic Morph Editing: Fillet/Chamfer a Morph

Custom Resolution for Fillet