These settings are available in the Detailed view of PhotoRendering Settings for the CineRender engine.
Use these controls to define the rendering parameters for the Grass surface in the scene, if the Grass surface channel is being used. See Grass (CineRender Surface Channel).
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To access the full set of CineRender parameters, go to PhotoRendering Settings (CineRender engine) and check the Detailed Settings box.
The appearing dialog box, in compact view, shows only one settings category at a time.
Click the tree view button to access a tree view of all the ...
Displacement is similar to Bump, the difference being that here the object is actually (not just apparently) deformed. This difference is best seen at object edges.
In this object: the left half of the sphere uses bump mapping, while the right half uses displacement mapping. (See also ...