Search results for: cinerender


Illumination (CineRender Surface Channel)

Use the Illumination channel in Surface Settings to enable or disable the generation and reception of Global Illumination (GI) to and from this surface, and to control the strength of the caustics. If, for example, you have a project with many transparent objects it would be very laborious to ...

Migration of Rendering/Surface Settings to CineRender

Migrate from ARCHICAD 17 and earlier. The Lightworks Rendering engine is no longer available. Instead, the CineRender engine, which is based on Maxon Cinema 4D version R20 and incorporates most of the parameters of the Cinema4D renderer, is integrated in ARCHICAD. If you open an ...

Environment: HDRI Sky (CineRender)

HDRI Sky is an image which provides a background picture and ambient light source for the rendering. •An HDRI image provides diffuse light and blurred shadows (no sharp shadows) •The HDRI Sky Setup does not include a separate Sun. To use the effects of the ARCHICAD sun, make sure ...

Mix Mode and Mix Strength (CineRender Surfaces)

Loaded textures can also interact with defined color values, e.g., to colorize a grayscale image or to affect the brightness of an image or shader. The texture is placed on top of the color. Their interaction is created and adjusted via the Mix Mode and Mix Strength parameters, below the ...

Special Settings for Image Textures (CineRender Surfaces)

Ensure Size/Ratio Compatibility When Using Multiple Images •If the Surface channels use multiple images textures of varying sizes, you get immediate feedback and the chance to select a uniform texture size for all of them   •Similarly, if the image ratios vary, you are ...