Search results for: cinerender


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General Options (CineRender)

These settings are available in the Detailed view of PhotoRendering Settings for the CineRender engine.   This list of options affect the ...
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Physical Renderer (CineRender)

These settings are available if you check the Use Physical Renderer box in the Detailed view of PhotoRendering Settings for the CineRender ...
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 CineRender Basic Settings

The CineRender engine’s Basic Settings are enough to create a quality rendering for most purposes. By using the Basic Settings interface, ...

Antialiasing (CineRender)

These settings are available in the Detailed view of PhotoRendering Settings for the CineRender engine. Antialiasing is used with the Standard Renderer.   Antialiasing removes jagged edges from your images. It works by breaking down each pixel into sub-pixels; rather than calculate ...

Monochrome Model (CineRender Effect)

This effect is available in the Detailed view of PhotoRendering Settings for the CineRender engine. Check the Monochrome Model box to apply a single color to the model, replacing individual surface colors. •Choose White Model for this effect, or •Select Color from the color ...

Vignetting (CineRender Effect)

This effect is available in the Detailed view of PhotoRendering Settings for the CineRender engine. Vignetting is the effect of darkening an image to its edges (light that hits the lens axis at an angle does not fill the shutter opening entirely, due to the way the shutter is constructed). ...

Depth of Field (CineRender Effect)

This effect is available in the Detailed view of PhotoRendering Settings for the CineRender engine. Note: This Depth of Field parameter applies for the Standard Renderer only, and is considered a post effect. If you are using the Physical Renderer, its own Depth of Field settings will apply: ...

Color Mapping (CineRender Effect)

This effect is available in the Detailed view of PhotoRendering Settings for the CineRender engine. An image rendered with GI (and low ray depth) is very bright in some areas and very dark in others. A more balanced allocation of color and brightness can help make the lighting more ...