Search results for: morph


Basic Morph Editing: Push-Pull

1.Click on the flat face of a Morph. (Multi-select sub-elements to edit them simultaneously.) 2.From the pet palette, choose the Push-Pull command.   3.Drag the face (the one you clicked) to extend the Morph shape perpendicularly to the clicked face: pull to extend the Morph; push to ...

Basic Morph Editing: Offset Morph Edge(s)

  1.Select a Morph. 2.From any edge, bring up the Pet Palette and choose “Offset Edge”. 3.Drag the cursor, or choose a different editing plane. The Morph edge, plus its adjoining faces, will move along the chosen editing plane.       4.Click to ...

Basic Morph Editing: Push-Pull

1.Click on the flat face of a Morph. (Multi-select sub-elements to edit them simultaneously.) 2.From the pet palette, choose the Push-Pull command.   3.Drag the face (the one you clicked) to extend the Morph shape perpendicularly to the clicked face: pull to extend the Morph; push to ...

The Morph Tool

Use the Morph tool to create freeform elements within ArchiCAD, so you don't have to import special shapes from other programs. The Morph tool is fully integrated into ArchiCAD, and works with a familiar logic and interface. However, there are some Morph

Transforming Morphs: Cover with Faces

Use this command (Design > Modify Morph > Cover with Faces) to add faces onto an existing Morph. Select a Morph, or a series of Morph edges that form a closed polygon (this polygon can lie on any planes in space. Use Design > Modify Morph > Cover with Faces.   ...

Transforming Morphs: Cover with Faces

Use this command (Design > Modify Morph > Cover with Faces) to add faces onto an existing Morph. Select a Morph, or a series of Morph edges that form a closed polygon (this polygon can lie on any planes in space. Use Design > Modify Morph > Cover with Faces.   ...

Combine Morph Faces for Smooth Editing Effect: Use “Soft” Edges

Morph editing often involves selecting and editing a sub-element (edge, node or face), which in turn affects the connecting faces of the Morph. As the Morph changes shape, the connected faces, joined by a “hard” edge by default, behave as individual units, retaining their own ...

Combine Morph Faces for Smooth Editing Effect: Use “Soft” Edges

Morph editing often involves selecting and editing a sub-element (edge, node or face), which in turn affects the connecting faces of the Morph. As the Morph changes shape, the connected faces, joined by a “hard” edge by default, behave as individual units, retaining their own ...

Basic Morph Editing: Add

Use the Add command to expand an existing Morph by drawing an additional Morph shape onto it. The result will be a single Morph that behaves ...