You can find the making of the mediterranean house at the end of this article. Texture Mapping If your Morph uses a material that includes a texture, you can control how that texture is displayed on the Morph surfaces. The Texture Mapping definition…
1.Bring up the pet palette on the edge of a selected Morph (or on a selected edge).
2.Use the Add Node command from the pet palette.
3.Move the node (and its connected faces/edges) along the editing plane. Change editing plane if needed.
...
Use this command to transform the Morph by dragging it by its sub-element(s).
1.Select a sub-element.
2.Use the Drag command from the pet palette.
3.Move the sub-element (and its connected faces/edges) along the editing plane. Change editing plane if needed.
...
Use the Tube command to extend any Morph face into a tube, changing directions and planes as many times as you like.
1.Click anywhere on a Morph face.
2.From the pet palette, choose the Tube command.
3.Start drawing the Tube, clicking to place each segment in turn.
Note: The first ...
1.Bring up the pet palette on the edge of a selected Morph (or on a selected edge).
2.Use the Add Node command from the pet palette.
3.Move the node (and its connected faces/edges) along the editing plane. Change editing plane if needed.
...
Use this command to transform the Morph by dragging it by its sub-element(s).
1.Select a sub-element.
2.Use the Drag command from the pet palette.
3.Move the sub-element (and its connected faces/edges) along the editing plane. Change editing plane if needed.
...