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Morph Tool Settings

For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For general information on how to create and edit Morphs, see Morphs. Morph Default Settings enable you to set parameters for Morphs to be created. Morph Selection Settings ...

Morph Tool Settings

For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For general information on how to create and edit Morphs, see Morphs. Morph Default Settings enable you to set parameters for Morphs to be created. Morph Selection Settings ...

Morph Tool Settings

For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For general information on ...

Transforming Morphs: Box Stretch a Morph

Use this command from the pet palette of a selected Morph, to stretch the entire Morph by its bounding box. 1.Select a Morph. 2.From the pet palette, choose the Box Stretch command. A bounding box appears around the Morph.   3.Click on an edge, face or node of the bounding box. ...

Transforming Morphs: Box Stretch a Morph

Use this command from the pet palette of a selected Morph, to stretch the entire Morph by its bounding box. 1.Select a Morph. 2.From the pet palette, choose the Box Stretch command. A bounding box appears around the Morph.   3.Click on an edge, face or node of the bounding box. ...

Basic Morph Editing: Fillet/Chamfer a Morph

You can fillet or chamfer the corners and edges of Morphs, in 2D or 3D windows. Note that a fillet or chamfer operation has the effect of created one or more new Morph faces. These new faces will always “inherit” the default surface of the original Morph. Fillet/Chamfer a Morph ...

Basic Morph Editing: Fillet/Chamfer a Morph

You can fillet or chamfer the corners and edges of Morphs, in 2D or 3D windows. Note that a fillet or chamfer operation has the effect of created one or more new Morph faces. These new faces will always “inherit” the default surface of the original Morph. Fillet/Chamfer a Morph ...

Morph Selection

Morphs consist of multiple sub-elements (faces and edges). Select Entire Morph •Click on any part of the Morph to select the entire Morph element (including its sub-elements). A selected Morph has only a single hotspot, which represents the point of its elevation value. •Check ...

Morph Selection

Morphs consist of multiple sub-elements (faces and edges). Select Entire Morph •Click on any part of the Morph to select the entire Morph element (including its sub-elements). A selected Morph has only a single hotspot, which represents the point of its elevation value. •Check ...

Basic Morph Editing: Add

Use the Add command to expand an existing Morph by drawing an additional Morph shape onto it. The result will be a single Morph that behaves as a single element. Note: Alternatively, you can draw a separate Morph onto an existing one, without using the Add command; in this case, the new ...