Search results for: MORPH+elemendi+sildistamine,+kategooriad,+andmetabelid


Basic Morph Editing: Offset Morph Edge(s)

  1.Select a Morph. 2.From any edge, bring up the Pet Palette and choose “Offset Edge”. 3.Drag the cursor, or choose a different editing plane. The Morph edge, plus its adjoining faces, will move along the chosen editing plane.       4.Click to ...

Basic Morph Editing: Push-Pull

1.Click on the flat face of a Morph. (Multi-select sub-elements to edit them simultaneously.) 2.From the pet palette, choose the Push-Pull command.   3.Drag the face (the one you clicked) to extend the Morph shape perpendicularly to the clicked face: pull to extend the Morph; push to ...

Basic Morph Editing: Offset Morph Edge(s)

  1.Select a Morph. 2.From any edge, bring up the Pet Palette and choose “Offset Edge”. 3.Drag the cursor, or choose a different editing plane. The Morph edge, plus its adjoining faces, will move along the chosen editing plane.       4.Click to ...

Basic Morph Editing: Push-Pull

1.Click on the flat face of a Morph. (Multi-select sub-elements to edit them simultaneously.) 2.From the pet palette, choose the Push-Pull command.   3.Drag the face (the one you clicked) to extend the Morph shape perpendicularly to the clicked face: pull to extend the Morph; push to ...

Morph Selection

Morphs consist of multiple sub-elements (faces and edges). Select Entire Morph •Click on any part of the Morph to select the entire Morph ...

The Morph Tool

Use the Morph tool to create freeform elements within ArchiCAD, so you don't have to import special shapes from other programs. The Morph tool is fully integrated into ArchiCAD, and works with a familiar logic and interface. However, there are some Morph…

Morph Texture Mapping and Alignment

Texture Mapping If your Morph uses a surface that includes a texture, you can control how that texture is displayed on the Morph surfaces. The Texture Mapping definition (either Box or Planar) is shown in the Model Panel of Morph Selection Settings.   Box Mapping: this is the ...

Morph Texture Mapping and Alignment

Texture Mapping If your Morph uses a surface that includes a texture, you can control how that texture is displayed on the Morph surfaces. The Texture Mapping definition (either Box or Planar) is shown in the Model Panel of Morph Selection Settings.   Box Mapping: this is the ...

Transforming Morphs: Cover with Faces

Use this command (Design > Modify Morph > Cover with Faces) to add faces onto an existing Morph. Select a Morph, or a series of Morph edges that form a closed polygon (this polygon can lie on any planes in space. Use Design > Modify Morph > Cover with Faces.   ...

Transforming Morphs: Cover with Faces

Use this command (Design > Modify Morph > Cover with Faces) to add faces onto an existing Morph. Select a Morph, or a series of Morph edges that form a closed polygon (this polygon can lie on any planes in space. Use Design > Modify Morph > Cover with Faces.   ...