Search results for: GDL


Custom Attributes of GDL Objects

Some GDL object scripts include custom attributes. These attributes may be defined either as part of their individual object scripts or defined in ...

Graphical Editing Using Editable Hotspots

Depending on their programming, GDL Objects can have smart editable hotspots (selection dots). You can recognize an editable GDL hotspot by its diamond shape. If you select such an object, click an editable hotspot and choose the stretch or Move Node icon in the pet palette (whichever is ...

Graphical Editing Using Editable Hotspots

Depending on their programming, GDL Objects can have smart editable hotspots (selection dots). You can recognize an editable GDL hotspot by its diamond shape. If you select such an object, click an editable hotspot and choose the stretch or Move Node icon in the pet palette (whichever is ...

About GDL Object Subtypes

All GDL Objects have a subtype, organized in a tree hierarchy that generally corresponds to the IFC (Industry Foundation Classes) entity structure. Note: IFC stands for Industry Foundation Classes. To read more about IFC, see Working with IFC, or download the GRAPHISOFT IFC Reference Guide ...

About GDL Object Subtypes

All GDL Objects have a subtype, organized in a tree hierarchy that generally corresponds to the IFC (Industry Foundation Classes) entity structure. Note: IFC stands for Industry Foundation Classes. To read more about IFC, see Working with IFC, or download the GRAPHISOFT IFC Reference Guide ...