Search results for: Global GDL Parameters


Floor Plan Cut Plane (Global Setting)

3D construction elements on the Floor Plan (Walls, Curtain Walls, Columns, Beams and Roofs) are displayed as if they were cut horizontally along a theoretical plane; this is the Floor Plan Cut Plane. The default height of the Cut Plane, measured from the base of the current story, depends on ...

Floor Plan Cut Plane (Global Setting)

3D construction elements on the Floor Plan (Walls, Curtain Walls, Columns, Beams and Roofs) are displayed as if they were cut horizontally along a ...

Irradiance Cache (Global Illumination)

  A new Irradiance Cache method was introduced as of ARCHICAD 20. This method bears the following advantages compared to other methods: •Small details such as contact shadows - i.e., those produced where objects meet, at corner edges, etc. - are of much higher quality (with the ...

Shader Effects (Cineware Surfaces)

This group of shaders is found in the Shader Effects sub-menu of the Surface channel’s Texture pop-up:   These shaders are listed below with a brief explanation of their parameters. Ambient Occlusion (Cineware Surface Channel) ChanLum, Subsurface Scattering, Backlight ...

About GDL Object Subtypes

All GDL Objects have a subtype, organized in a tree hierarchy that generally corresponds to the IFC (Industry Foundation Classes) entity structure. Note: IFC stands for Industry Foundation Classes. To read more about IFC, see Working with IFC, or download the GRAPHISOFT IFC Reference Guide ...

Shader Effects (CineRender Surfaces)

This group of shaders is found in the Shader Effects sub-menu of the Surface channel’s Texture pop-up:   These shaders are listed below with a brief explanation of their parameters. Ambient Occlusion (CineRender Surface Channel) ChanLum, Subsurface Scattering, Backlight ...

About GDL Object Subtypes

All GDL Objects have a subtype, organized in a tree hierarchy that generally corresponds to the IFC (Industry Foundation Classes) entity structure. Note: IFC stands for Industry Foundation Classes. To read more about IFC, see Working with IFC, or download the GRAPHISOFT IFC Reference Guide ...

Basic Light Parameters

All lights and lamps have basic light parameters in common, on the Light Settings Panel of Lamp Tool Settings. Some of these are described ...

About GDL Object Subtypes

All GDL Objects have a subtype, organized in a tree hierarchy that generally corresponds to the IFC (Industry Foundation Classes) entity ...