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Basic Morph Editing
When you work with the Morph tool, you will typically place a standard shape, then graphically edit it into its final form.
Select the entire Morph, or select one of its sub-elements.
You can edit the Morph graphically using one of its sub-elements (face or edge). When you drag a face or edge, all of its connecting faces and edges move along with it.
The best way to learn this is to simply try out the editing options from the pet palette, using the 3D window. Don’t forget that, in many situations of Morph editing, you can reset the editing plane to any position.
Basic Morph Editing: Push-Pull
Basic Morph Editing: Bulge
Basic Morph Editing: Add
Basic Morph Editing: Tube
Transforming Morphs: Custom Face Settings
Morph Edge Type: Hard, Hidden, Soft
Basic Morph Editing: Offset Morph Edge(s)
Basic Morph Editing: Curve Edge
Basic Morph Editing: Move Morph Sub-Element
Basic Morph Editing: Add Node to Morph
Basic Morph Editing: Fillet/Chamfer a Morph
Custom Resolution for Fillet