Fill Orientation Methods

If you choose Link to Project Origin, the orientation of the hatching will always be drawn orthogonally from the Project Origin, independently of the transformations made on the element.
Use the Link to Fill Origin to fine-tune the angle of the fill pattern. If you choose this option, the fill pattern starts at the origin of the fill. In this case, a single handle appears on the placed fill to define and show a visual feedback of the orientation of the fill.
Note: Fill handles are visible only if you enable Fill Handles (Drafting and Editing Aids) in View > On-Screen View Options.
When creating a new fill using the Link to Fill Origin option, first place the fill polygon using the Fill Tool.
Note that the handle does not necessarily have to be located inside the Fill. You can drag the handle out of the body of the fill after placing it.
A third Construction Method for Fill Orientation (available for cover fills of some elements) allows you to Use Distorted Fills. This means that instead of a single handle showing the orientation vector, two handles will appear at the origin of the fill and you will be able to manipulate the hatching pattern by modifying the length of either handle and the angle closed by the two handles. Note that (if Guide Lines are active) a Guide Circle appears when you take hold of either handle, so that if you start distorting the fill but then decide to return to its original orientation, you can pull the handle back to its original location on the Guide Circle.
To do this, use the controls in the Building Materials dialog box (Options > Element Attributes > Building Materials.)
The Radial Distorted Fill construction method lets you graphically adjust the vector’s radial distortion. This is available only for a selected symbol fill and only if:
the skin’s Fill Orientation was defined as Fit to Skin in its Building Material; and
Note: The use of many radial distorted fills in your project may decrease project performance.