2D and 3D Representation of Objects

If you choose Symbolic, the Symbol Type parameter becomes available, where you can choose a fixed symbol to display the object in 2D views regardless of the scale.
The counterparts of these elements in the Visualization folder are full 3D representations meant to appear in the 3D Window and especially in PhotoRendered pictures. The Visualization folder also contains a couple of Picture elements used for texture mapping. They are displayed as simple fills in shaded views and only appear in photo-renderings. If you place and activate a Camera, the picture will always face this camera to avoid distortion.
Depending on which libraries your project has loaded, use Model View Options (Document > Model View > Model View Options) to assign global preferences for the display of certain library parts and their parameters.