Reposition Editing Plane
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Right-click to bring up a Context menu, then choose Editing Plane.
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Access the commands from View > Grid and Editing Plane Options.
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Choose Snap to Story.
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2.
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Choose Offset.
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Next Plane: Click this to switch to the next editing plane that makes sense in the editing context.
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Horizontal: Rotates the editing plane to a horizontal position.
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Vertical: Rotates the editing plane to a vertical position.
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Look to Perpendicular: Sets up the 3D window so that it is perpendicular to the Editing Plane.
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When you select the Roof and the Subtract from Polygon command, the editing plane automatically corresponds to the Roof plane.
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From the context menu, choose Editing Plane, then Pick Plane. (Or access this command from the editing plane grip.)
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From the context menu, select Editing Plane Projection.
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Alternatively, click on the Editing Plane Grip to bring up the same commands.
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Use this command lock input to the existing editing plane before you start creating the new element.
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From the Projection to Editing Plane sub-menu, choose the Lock to Plane toggle.
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